#ifndef GAMESETTING_H
#define GAMESETTING_H

namespace GameSetting {
const int SceneWidth = 800;
const int SceneHeight = 600;
const int FontSize = 16;

const float PlayerScale = 0.2;
const int PlayerMoveSpeed = 25;

const float EnemyScale = 0.2;
const int EnemyTimer = 50;
const int EnemySpeed = 10;

const float BulletScale = 0.1;
const int BulletSpeed = 20;
const int BulletTimer = 50;

const int Healthstart = 3;
}

#endif // GAMESETTING_H
